Game name + #NA1
Zac

Zac Counters for Jungle, Patch 15.14

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.14, Jungle Zac was played in 7,154 games in emerald_plusEmerald + tier, with a 50.66% win rate and a 3.18% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include Dark Seal, Hextech Rocketbelt, and Sunfire Aegis The most popular runes include Precision (Conqueror, Triumph, Legend: Haste, Last Stand) for primary path and Inspiration (Magical Footwear, Cosmic Insight) for secondary path. Zac strong against Talon, Vi and Naafiri but weak against Zac include Rek'Sai, Jax, and Gragas. Zac performs strongest at 30-35 minutes with a 52.33% win rate and weakest at 35-40 minutes with a 49.06% win rate.

  • Win rate50.66%
  • Pick rate3.18%
  • Ban rate1.98%
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Zac vs Jarvan IV
Zac
54.08%45.92%
Zac
Jarvan IV
Jarvan IV
3.52 : 1KDA3.54 : 1
56.36%Kill participation64.28%
17,886Damage dealt to champions18,543
54.08%Win rate45.92%
50.66%Lane Win Rate51.58%
3.18%Lane Pick Rate8.91%
1.98%Ban rate4.02%
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