Game name + #NA1
Zac

Zac Runes for Jungle, Patch 15.01

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.01, Jungle Zac was played in 18,568 games in emerald_plusEmerald + tier, with a 49.56% win rate and a 3.34% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include Liandry's Torment, Sunfire Aegis, and Bloodletter's Curse The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Teemo, Rammus and Nidalee but weak against Zac include Shyvana, Qiyana, and Nocturne. Zac performs strongest at 35-40 minutes with a 51.72% win rate and weakest at 25-30 minutes with a 48.16% win rate.

  • Win rate49.56%
  • Pick rate3.34%
  • Ban rate2.03%
Runes
ResolveAftershock
Precision
50.00%Pick rate50.00%Win rate
Rune build table
Resolve
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
OFFENSE
OFFENSE
DEFENSE
100.00%2 Games
50.00%Win rate
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