Game name + #NA1
Zac

Zac Counters for Jungle, Patch 15.01

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.01, Jungle Zac was played in 19,878 games in emerald_plusEmerald + tier, with a 49.60% win rate and a 3.33% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include Sunfire Aegis, Spirit Visage, and Thornmail The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Teemo, Rammus and Taliyah but weak against Zac include Shyvana, Qiyana, and Nunu & Willump. Zac performs strongest at 35-40 minutes with a 51.87% win rate and weakest at 25-30 minutes with a 48.32% win rate.

  • Win rate49.60%
  • Pick rate3.33%
  • Ban rate2.00%
Zac vs Viego
Zac
49.38%50.62%
Zac
Viego
Viego
3.34 : 1KDA2.90 : 1
56.98%Kill participation54.79%
16,229Damage dealt to champions18,385
49.38%Win rate50.62%
49.60%Lane Win Rate51.03%
3.33%Lane Pick Rate19.49%
2.00%Ban rate18.65%
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