Korea - Version : 8.20

Orianna

Champion Tier: Tier 2

Recommended Summoner Spells

Pick Rate Win Rate
27.67% 5,984 49.48%
24.88% 5,381 50.99%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • Q
  • W
  • E
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Q W E Q Q R Q W Command: Attack Q W R W Command: Dissonance W E E
55.35% 7,278 59.95%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
73.04% 15,408 50.06%
23.03% 4,858 50.95%
Recommended Builds
17.37% 1,824 56.96%
11.04% 1,160 63.45%
9.66% 1,015 55.47%
5.78% 607 51.73%
4.57% 480 80.63%
Boots
79.59% 16,742 51.43%
13.88% 2,920 48.7%
5.13% 1,079 47.64%

Runes

Pick Rate Win Rate Learn more
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
14.87% 3,210 48.6%
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
7.95% 1,717 52.59%
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
3.34% 722 52.22%
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
1.6% 346 57.51%
25th /46
50.05%
Middle Orianna Win Rate
8th /46
8.28%
Middle Orianna Pick Rate
Orianna Win Rate by Game Length